Jans Token Pack 32 – Aquatic Creatures 2 introduces Aquatic Creatures, aquatic critters with many talents to make encounters more challenging and entertaining. Jans Token Pack 32 introduces Aquatic Creatures, aquatic critters with many talents to make encounters more challenging and entertaining.
Attacks
You can use the different attacks that the creature has. This information is always displayed on the tokens, including attack effects and attack ranges. There are no encounters without an attack.

– Up to 2d4 bonus hit points
– 2d4 bonus HP with 1d6 hit points
– +3 damage bonus with 2d6 hit points
– Creatures of the two types attack differently:
– A creature that is not half-submerged does not have the bonus against creatures that are not half-submerged.
– A creature that is half-submerged does have the bonus against creatures that are not half-submerged, but only with lower attack bonuses.
– The bonus is added to other creatures’ attack bonuses.
– All other creatures have a ranged attack that is increased with their size.
– Medium creatures attack with two ranged attacks:
– Small creature attacks with d4
– Large and Huge creatures attack with d6
– A creature attacks with a strength-based attack when it comes in contact with your target (or vice versa):
– Small creatures use their strength-based attack d4 times (1d4 Str mod + size mod)
– Large creatures use their strength-based attack d6 times (1d6 Str mod + size mod)
– Small creatures are d4 size, large creatures are 2d6 size.
– The strength-based attack uses the same bonus as normal.
– Creatures that are not amphibious have a ranged attack that is increased with their size. The strength-based attack is reduced by their size. Amphibious creatures have two strength-based attacks, one with the small range and one with the large range.
– Creatures with a strength-based attack attack the player, and not their target.
– The strength-based attack attacks the player on the current tiles.
– A creature attacks or defends only with one strength-based attack.
– A creature that is not amphibious has a swim speed.
– A creature that is amphibious has a swim speed and can move on land with movement mode 2.
– Creatures

 

Features Key:

  • You turn the key into a different shape
  • You make holes on yourself
  • You have 4 different colors
  • You make patterns out of 4 colors
  • You can rotate the balls between patterns and balls
  • You can hole different patterns
  • This is a game for every day, for puzzle lovers
  • It’s exercise
  • You turn the key into a different shape
  • You can make empty lines and make holes in the grid
  • You can rotate the balls around the pattern
  • You can make patterns in different shapes
  • You can choose the size of the holes
  • You can make 4 different colors
  • You can rotate the balls about the shape pattern
  • You can make patterns with 4 different colors
  • How to Play

    1. You turn the key into 4 different shapes
    2. Make holes on your own in the right position
    3. Make a pattern out of your 4 colors
    4. Press the corresponding button when the right pattern is built.
    5. Game over!

    Game comments:

    • If you made a mistake, you can remove the balls and try again. The key will turn back into the target shape.
    • It’s a game to exercise your brain and keep you healthy.
    • The bigger the balls, the bigger the patterns!
    • Try to force the ball to the target shape, while matching the hole position
    • It’s a game for every level
    • I put the key in the middle of the grid and turned it into 3 different shapes.
    • They are very confusing and you will need quite a bit of concentration when playing.
    • Just

       

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      Gameplay Trailer:

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