Trove 1.2.2.0 With License Key Free

The Trove library is designed to provide a generic implementation of the basic collections API that is capable of supporting both JDK-based and primitive collections. In this regard, Trove is similar to the Guava library which also provides a wide range of utility classes with a similar generic API and the same “free” status.
Both Trove and Guava have extensive test suites to ensure a high level of reliability.
Trove is designed to be simple and easy to use. The main goals in Trove’s design are:
· Fast. Trove’s JDK-based and primitive collections should be very fast in both time and space. They should be faster than Guava’s collections in many cases.
· Free. Trove’s collections have no explicit dependencies or runtime requirements.
The Trove library consists of seven main components, each of which is described in detail below.
• Trove Java: The Trove Java implementation of the JDK Collections API.
• Trove Primitive: The Trove implementation of the JDK’s primitive collections, such as Set, Map, HashMap, and HashSet.
• Trove BitSet: The Trove BitSet implementation of a subset of the JDK’s BitSet.
• Trove SortedSet: The Trove SortedSet implementation of a subset of the JDK’s SortedSet.
• Trove SortedMap: The Trove SortedMap implementation of a subset of the JDK’s SortedMap.
• Trove ConcurrentHashMap: The Trove ConcurrentHashMap implementation of a subset of the JDK’s ConcurrentHashMap.
• Trove TreeSet: The Trove TreeSet implementation of a subset of the JDK’s TreeSet.
The Trove library code is available on GitHub.
See Also:
The Trove library is inspired by, and may be used as, a pluggable replacement for Guava.
Trove was originally created by Marco Duarte (Software Development Engineer, Google). Later on, the library has been developed by Michael Shubin (Google).
Trove contains two Java source code releases: one that provides the JDK and primitive collections APIs, and the other provides a set of libraries with Trove-like APIs.
This document describes the API of the Trove JDK-based collections, the Trove primitive collections, and the Trove BitSet. This document also provides a detailed description of the Trove source code


Trove 1.2.2.0 With License Key

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Features:

Supports the JDK 5.0 annotations.

Supports Java 7 and later.

Supports the in-lining of annotations (Documented here:

Modules

The Trove Collection module adds a rich collection API that consists of three parts:

A rich “collection” interface, which has interfaces for many common collection operations and interfaces for subsetting and filtering.

A rich “collection adapter” interface, which implements interfaces for the collections used by the JVM. The collection adapter interfaces expose the same collection API as the collection interfaces, but these implementations are lighter weight and more performant.

A rich “collection utility” module, which provides high-level collections utilities.

This module will contain utility classes (primitives, arrays, and lists), and a few modules to interface with them.

The first Java 5-compatible collection library, Trove does the following:

Implements a full collection API
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The main idea behind the Trove library is that the methods of the java.util.Collection interface should be implemented simply, using the features of the underlying storage container to provide the Java standard collections API.
Trove provides implementations of four major APIs:
· Set: the java.util.Set API, which allows you to store a collection of unique elements.
· SortedSet: the java.util.SortedSet API, which maintains the elements in an order that makes the operations of the API efficient.
· Map: the java.util.Map API, which allows you to store elements which have an associated key and value.
· Hashtable: the java.util.Hashtable API, which is designed to provide a drop-in replacement for the standard java.lang.Object hashtable implementation.
The other interfaces (and implementations) provided by Trove are:
· SortedMap: the java.util.SortedMap API, which is a mapped equivalent to the java.util.SortedSet API.
· Queue: the java.util.Queue API, which provides operations to add elements to a queue and to remove elements from a queue.
· Iterator: the java.util.Iterator API, which allows you to iterate over the elements of a collection.
· Iterable: the java.util.Iterable API, which extends the iterator API to allow a container (like a collection) to be iterated in a more efficient manner.
The SortedSet and SortedMap implementations in Trove are specialized to allow you to specify an order for the elements that you store in the set or map, by providing two comparator methods, one for the elements and one for the key.
The other implementations (Set, Map, and Hashtable) in Trove are not specialized in this way. The Trove implementations are “sliced” by default, with the highest level (i.e., Java 8 classes) providing the standard methods for the API, with the lowest level providing only a subset of these methods.
An instance of Trove is created by calling a new Trove() constructor. This creates a new Trove instance, and has the following behaviour:
· If no other instances of Trove exist, the new instance will immediately have a capacity of 64 and will be fully populated (i.e., contain a copy of every element in the default set).
· The set of classes this implementation supports are provided


What’s New In Trove?

Trove is a collection library which makes use of a set of fast, lightweight, shared data structures to avoid using the slower JDK collections. Trove provides a set of Collection interfaces, and a set of “wrapper” classes to provide fast access to the JDK collections. These are the interfaces:
[wrapper]com.google.common.primitives.BaseSet – wraps a JDK Set (java.util.Set)
[wrapper]com.google.common.primitives.ImmutableSet – wraps a JDK ImmutableSet (java.util.ImmutableSet)
[wrapper]com.google.common.primitives.BitSet – wraps a JDK BitSet (java.util.BitSet)
[wrapper]com.google.common.primitives.LongSet – wraps a JDK LongSet (java.util.LongSet)
[wrapper]com.google.common.primitives.LongList – wraps a JDK LongList (java.util.LongList)
[wrapper]com.google.common.primitives.LongArray – wraps a JDK LongArray (java.util.LongArray)
[wrapper]com.google.common.primitives.LongBuffer – wraps a JDK LongBuffer (java.util.LongBuffer)
[wrapper]com.google.common.primitives.LongBufferInt – wraps a JDK LongBufferInt (java.util.LongBufferInt)
[wrapper]com.google.common.primitives.LongBufferLong – wraps a JDK LongBufferLong (java.util.LongBufferLong)
[wrapper]com.google.common.primitives.LongBufferLongLong – wraps a JDK LongBufferLongLong (java.util.LongBufferLongLong)
[wrapper]com.google.common.primitives.LongArrayList – wraps a JDK LongArrayList (java.util.LongArrayList)
[wrapper]com.google.common.primitives.LongArrayListMultiEntry – wraps a JDK LongArrayListMultiEntry (java.util.LongArrayListMultiEntry)
[wrapper]com.google.common.primitives.LongArrayDeque – wraps a JDK LongArrayDeque (java.util.LongArrayDeque)
[wrapper]com.google.common.primitives.LongBufferList – wraps a JDK LongBufferList (java.util.LongBufferList)
[wrapper]com.google.common.primitives.LongBufferListMultiEntry – wraps a JDK LongBufferListMultiEntry (java.util.Long

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System Requirements For Trove:

Minimum System Requirements:
Mac OS X 10.11 or 10.12
Processor: Intel Core i5
Memory: 6GB
Disk Space: 15 GB
Display: 1080p (1080×1920)
Game Controller: None
Joystick: None
Minimum Recommended System Requirements:
Memory: 8GB

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