In addition to the rules presented in the Primeval Thule: Player’s Companion, you will also need a copy of the Primeval Thule 5E ruleset in order to play this adventure. The adventure is based on the 5E Primeval Thule Campaign Setting.
If you do not have the rulesets you will need to download it HERE
Both Fantasy Grounds and the 5E Primeval Thule Campaign Setting can be purchased at the official website: Fantasy Grounds, Primeval Thule 5E.
This Expansion requires you to be a subscriber to the Primeval Thule 5E ruleset and the RPG Geek site to access this content.
If you have the Primeval Thule 5E ruleset and not the Player’s Companion and you do not wish to buy it, you can download the contents of the player’s companion as a.ZIP file and place the contents of the ZIP file into the ‘Modules’ folder of your Fantasy Grounds folder.
Print the included rulebook at the printer’s from PDF (or buy the book at your FLGS).
1 of 4 players
Strand of Discord • Map
7 Days • North / South / River Coast
Explore a lush island and its varied but dangerous inhabitants!
Primeval Thule: Player’s Companion is a rules expansion that provides you with dozens of interesting new options for your Primeval Thule character. In this book you will find:
New subclasses for the barbarian, druid, paladin, rogue, and sorcerer
Cold and Fury domains for Thulean clerics
New Thulean feats, such as Bloodlust, Spymaster, and Tireless
15 new spells, including blade magic and ice magic.
Personality and trait tables for all character narratives introduces in the Primeval Thule Campaign Setting book.
Create a slayer barbarian, a poisoner rogue, or a wizard armed with spells such as ice claw or gelid fog. Try a few rolls on the narrative trait tables to generate ideas for your character’s personality quirks, ideals, and flaws, or choose a uniquely Thulean feat. A glorious age of savage adventure calls to you. Will you answer?
Requires: A Fantasy Grounds full or ultimate license or an active subscription and the included 5E