Tank 51 is a classic retro styled fast paced shooter.
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Angry Shooter, Tank 51, 7 levels in a single player campaign with 7 different enemies and a boss at the end. Tank 51 has online highscore leaderboard and you can play with your facebook friends.
Come on shoot em to pieces!

Tank 51 is a retro styled lightning fast fast paced shooter game.
It features 7 levels with 7 enemies to shoot and destroy.
Do you have what it takes to survive?
There are 7 different enemy types with 3 bosses at the end.
About The Game
Tank 51 is a classic retro styled fast paced shooter.
Its retro look and feel will appeal to old school gamers.
Tank 51 has both single and online highscore leaderboard for you to keep up with friends.
Race against the clock to survive in a gauntlet of alien invaders.
Crew up with your friends in the latest military tank!
SUPER HOT SCREENS – Compare features…Wednesday, 1 October 2010

Happy First Birthday

We are in the UK, it’s a beautiful day and the sun is shining and I’m sitting in my garden, just planting herbs.

My wonderful husband has just got back from Scotland and I found him outside, in the back garden like I am, surveying the azaleas, taking a much needed rest. He has been away for a week and no-one knows where, or what he has been doing, but no-one seems to mind. So he watches our little girls come and go, and they seem to find him quite endearing.

When I can do nothing else I get the camera out and start to photograph, the garden, but also these photographs are for me, not him. I make use of the strange and wonderful things nature offers to me – and by that I mean something that can be seen quite often in this part of the world, but that I had never noticed, up until a week ago, and when I finally saw it, it took my breath away.

A new butterfly has arrived, a small purple-coloured one, which means

 

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    The Smashers are in serious trouble. The Super Mario Bros. characters from the show’s opening credits are wreaking all kinds of havoc, but no one has any idea who they are. Actually, they’re probably aliens. It’s probably aliens. Regardless, Smashers fans are everywhere, and they’re joining forces to help the team win the first ever Mega Smash for the Super Smash Bros. franchise. This franchise is an epic action adventure that combines brawler-style gameplay with RPG game-like elements. Smash Bros. has some of the most beloved Nintendo characters of all time. You will have full control of them as they battle it out on a variety of different styles of gameplay and stages. The character roster includes Donkey Kong, Mario, Luigi, Samus Aran, Yoshi, Pikachu, Daisy, Link, Peach, Captain Falcon, Yoshi, Fox, Falco, Jigglypuff, Pichu, Kirby, Donkey Kong Jr., King Dedede, and Bowser Jr. There is a total of 30 characters. Some characters have multiple playable variations and stories. There is also a multiplayer mode with up to four players.

    This game was announced on December 22, 2007. The game’s official release date is November 29, 2010. The game was directed by Masahiro Sakurai. With help from Shigeru Miyamoto, four new characters were revealed. There are three different versions of the game. The first is the Wii version, the second is the Nintendo 3DS version, and the third version is the Nintendo DS version. The PlayStation 3 version was released on June 24, 2010. The Xbox 360 and PC versions were released as downloadable content for the Wii version. The PC version was released on December 22, 2010.

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    Smash Bros. Fight Ball Wii

    Smash Bros. Fight Ball Wii: The 3DS version was released on September 8, 2010 in North America and September 9, 2010 in Europe. This version features new characters that were unveiled at the E3 2010 Nintendo Direct. Link and Kirby are new characters, as well as Fox, Peach, Pichu, and Falco. Eight unlockable characters were also revealed. The Wii version was released on December 22, 2010.

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    Super Smash Bros. Brawl Wii

    The Wii version was released on February 14, 2008 in North America and February 15, 2008 in Europe. This version is similar to the Super Smash Bros. Brawl Gamecube original. Like the Nintendo 64 version
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    Hello, my name is Jim Grayson.I have just been transferred from Homicide to Homicide again.Silhouette is a First Person, Story-driven, Detective Adventure Game developed by Apeirogon Games. Though I never played the series before, I was a fan of the Point and Click Adventure genre and was drawn in by the description of a game that would be based off the same structure and would utilize the Unreal Engine 4.I chose to join Silhouette from Homicide as a means to learn more about how to run a game company with Unity.So how exactly does this game work?It’s like an old-school Point and Click Adventure game in a First Person perspective.The mechanics and features of the game are not written yet, but I can tell you that the detective part of the game will feel like a Silent Hill game in the sense that you will move and look at each object and character to find clues.The puzzles in the game will also involve object interaction and there will be a lot of thought to give the best results. In terms of feature additions to the game I would like to create a full game mechanic to add enhancements to your in game team, should you choose to be one. (Membership Feature)Currently there are no known plans to create online multiplayer.As this is an Early Access Game, gameplay and mechanics are in a constant state of flux, hence any feedback and comment is greatly appreciated and I always welcome your input. So tell me what you think about Silhouette. Have any thoughts about the game’s concept? Think that it’s too short, too short, too short? Too violent? Too mature? Too mature? Think I’m wrong and that the game is great?What do you think about the idea of the game?Let me know in the comments.I hope you enjoyed this first look and I would love to hear any comments or feedback you have.Looking forward to your responses.Until next time, friends.

    Started creating some storyboards and character poses, drawing paper does not have any real advantage over working with the same things you’re going to use anyway. However, it could be better for the planning process of your animation.

    Hi, my name is Jim Grayson. I love drawing and can’t imagine a better environment for this. I will try to keep you updated as I progress and provide new information and content for the game. If there’s anything you wish to see from the game or a way that I can make the game better

     


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      Class Is Coming to a City Near You

      The long-awaited war against zombies may finally be getting under way–in a town near you.

      In its previous lives, the enviable position of principal planner at the highly lucrative government-funded Department of Defense was held by a man named Tom Clancy. His most well-known novels–not to mention the movie adaptations–are all about a once-peaceful world irrevocably altered by a viral pandemic known as an “infodemic,” rapidly spreading a mental disease unlike any other before it to innocent people via the zombie Apocalypse. Clancy would later return to zombie fiction, penning several new zombie-themed books including Splinter Cells for the Wii.

      Take a moment and picture a typical Clancy novel: Three or four brilliant government agents parachute onto the zombie-infested America landscape, eventually facing off against every version of the walking, biting-tonguing nightmare we’ve come to know as “zombie.” When they finally find an implementation of an invention, like, say, rapid-fire machine guns or the now-famous military MREs, they light out for the horizon, pushing their uneasy journey deeper into the depths of undead hell. To be sure, in the zombie world the heroines are the more important people of the story, not to mention the villain. Female agents stand out for one main reason: They’ll have at least one sex scene, usually with a human victim, before they finally tear the hero’s head off.

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      But it didn’t happen. The Clancy novels were entirely fictional. Not that there’s anything wrong with that. Even the most realistic novels or historical epics have human heroes. But in military fiction, everything is a sort of clear-cut formula. There is always a guy and a girl, and they interact in the field through the most dramatic war-against-zombies scenario imaginable, a conflict that is usually only repurposed in another, slightly altered way when it hits movies, TV, and video games.

      Or, in the case of the zombie world, several dozen different ones. First, there are the individual zombie attacks: As an example, the classic zombie Outbreak: Undead has 73 in the first hour, and a staggering 340 by the end of the episode. Then there are the big groups, like the Walker Bloods in I Am Legend, the remorseless hordes of zombies in Night of the Living Dead, or the constant wave of Dreads

       

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      Like how Polygon came out in 2010 with an app that shows off a live-action version of the game, Epic Games could use a similar concept to promote their newly released Fortnite when it comes to iOS and Android, whether it be made by Epic or other developers. Why not? This video is Epic’s attempt to be a game developer, and the idea of making a game that can be played outside of the platform it was made for is great. My only question is whether Epic Games has the right to make and publish a game with this artwork and music when they have not offered any sort of agreement or permission. Other than that, this was a cool idea Epic Games should definitely consider copying.

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